Welcome to
ConsultingWA.Space

Location with minerals

Designing Interactive Worlds,
One Frame at a Time

We don’t just write code – we tell stories, design emotions, and create experiences that last beyond the screen.

About the Studio

Founded by game developers, artists, and former strategy consultants, ConsultingWA.Space was born out of a shared vision: to create smart, emotionally resonant, and commercially successful games.

With decades of combined experience, we’ve delivered titles for mobile, web, PC, and console, reaching millions of players worldwide. Our studio blends creative independence with the discipline of a consulting mindset – meeting deadlines, scaling teams, and ensuring business results.

Headquarters: 
Remote-first, with core teams across Europe and the US
Founded: 
2020
Engagements: 
17+
Games Launched: 
Work-for-hire, Co-development, and Original IPs

Services We Offer

Game Development Services Tailored to Scale and Vision

Full-Cycle Development:  From concept to launch across all major platforms

Co-Development:  Plug us into your pipeline as a technical or creative partner

LiveOps Support:  Post-launch events, analytics, and content updates

Technical Consulting:  Game architecture, optimization, and cross-platform strategy

UX/UI & Game Economy Design:  Balance, retention, monetization, and progression systems

Prototyping:  Rapid testing of high-risk mechanics or concepts

Technologies We Use

We work with cutting-edge technologies to deliver optimized performance across platforms.

  • Game Engines:

    Unity

    Unreal Engine

    Godot (selected prototyping)

  • Languages & Tools:

    C#, C++, Blueprints

    Spine, Blender, Substance

    Photon, PlayFab, Firebase

    Jenkins, Git, Jira, Trello

  • Platforms:

    Android, iOS

    PC & Console

    AR/VR (Meta Quest & WebXR)

Generated: 2025-06-16, Hash: c37ar1h

Case Studies

  • Character among the rocks
    Character among the rocks

    CrossPlay RPG (Client: Westbound Games)

    Delivered multiplayer networking overhaul that reduced latency by 37% and doubled user retention on day 7.

  • Penguin and penguin chick among glaciers

    CozyMerge (In-house project)

    CozyMerge
    (In-house project)

    A successful monetization experiment with in-game economy balancing. Resulted in a 4.9% conversion rate on IAPs in the first month.

  • Dice on the ground

    SpeedMath Challenge (EdTech Client)

    Transformed an academic prototype into a competitive mobile game with over 50k organic installs and a 4.7-star average rating.

More available upon request.

Studio Culture

We’re small by design—fast, adaptable, and deeply collaborative.

Space ship

 Our culture emphasizes:

  • Ownership at every level
  • Constructive critique and transparent process
  • Experimentation backed by data
  • Respect for both deadlines and creative flow

We operate in cross-functional pods and support remote, async workflows with real-time delivery expectations.

Career Opportunities

We’re Hiring Creators, Not Just Employees.

Current openings:

  • QA Lead (Project-Based)
  • Unity Developer (Mid/Senior)
  • Game Designer (Systems-focused)
  • 2D/3D Artist (Freelance Pool)

What we offer:

  • Profit-sharing for internal IPs
  • Flexible contracts & remote-first setup
  • Creative freedom and feedback-rich process

To apply, email your portfolio and CV to info@consultingwa.space